Do mobs get stronger as the game goes on? please change this gameplay feature.
Do mobs get stronger as the game goes on? Why, that's a disservice. Trying to survive under heavy pressure in this game full of infinite possibilities is a long fun. Although it's been some time since the last update, this is the first time I've wanted to request the developers to change this gameplay feature The feeling is like that, Usually: even though people get older, once they think about what they've done in life, and the countless happy hours their wives have amassed with them. Although both time and life will inevitably come to an end (just as the content of the game will inevitably be consumed), it's all been joyful. People will think that they want to spend as much time as possible with their wives if they can. But what if: when the wife's temper gets worse as time passes, a situation that is a great pain. Just like when players try to prolong the game, they will suffer more beyond the regular players, and the dungeon doesn't become less tolerant of them as time passes, but instead gets harsher Could it be a concern that someone could overly hit the high score list with this method? In any case, I really hope this feature can be modified. When it comes to the thought that the more I run around the game, the more I get off track; and the right path is to roll through everything quickly. the situation makes me miserable when dealing with a game that is full of grotesque magic and appeal.
