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Suggestions for the new Apothecary

I now see that the apothecary will buy anything, given that it is expensive enough. But this just gives you credit, which you have no way to spend. Here are some ideas for how to use this money. identify mushrooms. (I've always wanted an official description of the difference between different mushrooms. I believe there are two with the exact same description but different prices when you sell them, which I have found particularly puzzling.) MIx potions from mushrooms -- as per the Mycology Talent. The character supplies the mushrooms. Useful for characters who don't have the ability, or don't have it to high enough of a level. Perhaps better quality mushrooms, when used, should produce stronger potions, or more of them?) Sickles Headbands, including a long headband that will fit on a Valkyrie or Barbarian and a small one that will fit on a pet as a collar. Scrolls of Taming Wands and Spellbooks of Create Monster Identify Goos and Corpses, showing resistances, conditions and abilities than you might acquire if you eat them. Adjectives like 'often', 'somettimes' and 'rarely' would be good, as in 'often causes poisoning, rarely causes permanent poison resistence, always heals 10HP. (Mostly because I want to know if redback goo has some very tiny chance of giving you poison resistence, or none and I have been wasting my time eating them, and the reverse of hell hound pup corpses. I do not believe that I have ever received fire resistence from eating one. Unlucky? or the ability just isn't there?)