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WazHack Suggestion: Rare Fruit and Optional Vegetable for Pet Feeding System

Hi! I’d like to suggest a small addition for WazHack: a rare fruit item such as a banana. This could function as a low-spawn food item for hunger recovery, adding more variety and small decision-making moments in resource management. The fruit system could also play a more important role in pet/companion care, where fruits (or multiple types of fruit) are either preferred or required for feeding pets. This would add a simple but meaningful layer of strategy, where players must consider not only their own survival but also sustaining their companion. Additionally, a vegetable item could be added at the developers’ discretion. It should fit naturally into the existing item ecosystem and have a clear gameplay purpose, such as alternative nutrition, situational healing, or niche utility. However, it would remain optional and not essential to core survival mechanics. To maintain balance, fruits should: Be relatively rare compared to standard food items Not outperform basic food in efficiency, keeping them situational Serve as a dedicated resource for pet interaction rather than replacing core food systems This would add depth without complicating the core roguelike structure, keeping the game simple but giving more meaning to resource decisions.